Rebel Guess

Entertaiment Bot

Project Information:
Author: Ivana Moreno (me), Artur Strupka, Eleonora Zorzi
Teacher: Antonio Pasquale (Frog Design)
Course: CAS1 - Designing Mobile Interfaces
SUPSI, MaInD, 2019/20
Tools used:
Vector diagrams: Adobe Illustrator
Image editing: Adobe Photoshop
Prototype: Adobe XD
Video editing: Adobe Premiere
Abstract
Rebel Guess is a game app that connects with your AI and a characters book. It is meant for kids between 7-12 years old and other family members. With Rebel Guess you can improve your knowledge on historical characters, play with your family and friends, and the AI Bot can learn from questions and answers.

Interface and interaction modality
The user interacts with the app and the AI Bot to improve the experience of the game. It is possible to connect between the players devices as well as project it on a television. The interaction happens in different ways: by voice with the AI, writing, drawing, and listening.
Guess Who with Alexa
- play with a virtual AI assistant (Alexa or other)
- train the AI Bot with questions and answers
- let Alexa guess which character you have chosen
- play with your family and friends
- learn more about the historical figures
Smart Book App
- physical book interaction or e-book interaction
- games to interact with the story
- AI storyteller with parents' voices
- connected with room light to create the right reading environment

Environment mode for storyteller - lights dimmer control

Connection with the Smart TV for a family Rebel Game Experience

User experience
A multiplayer game connected with AI Bot joining the game to integrate the players experience. Integrated AI can give you more info about the book characters through video and images. It participates as a player, being the character to be discovered by the players or discover who the user is. It is also interesting to interact with it as a storyteller, changing the rooms atmosphere to hear a story.

Research and development context
The research was done focus on expanding the user experience during the game. For that, it was taken into consideration the interaction with an AI and the choice of a game that can be accessible for different ages. 
In a further development the app can be improved by adding difficulty levels and other books with more characters to learn.

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